The Computer Science Department has formulated the following objectives and specific outcomes to guide us in directing and evaluating our program.
Computer-Science Program Objectives
1. To prepare students with the technical abilities required for successful employment as a computer scientist or participation in computer-science graduate studies, or both.
2. To enable students through a Christian worldview to understand their ethical and professional obligations to society, and to encourage the growth of Christian attitudes and moral convictions.
3. To encourage initiative and creative thinking and an understanding of the importance of life-long learning that will enable graduates to grow in their effectiveness throughout their professional careers.
Computer-Science Program Outcomes
a) An ability to apply knowledge of computing and mathematics appropriate to the discipline;
b) An ability to analyze a problem and identify and define the computing requirements appropriate to its solution;
c) An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs;
d) An ability to function effectively on teams to accomplish a common goal;
e) An understanding of professional, ethical, legal, security, and social issues and responsibilities that is integrally bound to the understanding of professional and ethical responsibility in a Christian context.
f) An ability to communicate effectively with a range of audiences, such as professional colleagues and the scientific community;
g) An ability to analyze the local and global impact of computing on individuals, organizations, and society builds on the following liberal-arts areas important in giving the Christian student a background for making judgments concerning computing solutions: history of civilization, Biblical revelation, philosophy, literature, visual art, music, and modern civilization in international perspective;
h) Recognition of the need for, and an ability to engage in, continuing professional development;
i) An ability to use current techniques, skills and tools necessary for computing practice;
j) An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices;
k) An ability to apply design and development principles in the construction of software systems of varying complexity.